I am very passionate about Unity engine and always looking for ways to up my skill set. I am quite a versatile developer who worked with mobile and PC platforms, and participated in almost all aspects of app development: UI, controls, core features, graphics, shaders, effects, server-client. I have a proven track record of shipped AR apps for iOS / Android and participated in a full development cycle from prototyping / R&D to release. I would be glad to make your team stronger with my skills and expertise.
Unity, C#, HLSL, GLSL, Compute shaders, UniRx, Zenject, DoTween, Blender, Git
1. Phygitalism
AR / VR development. AR app for art gallery, 3d scanning application with realtime mesh construction, real estate data vizualization
2. Hazerim Interactive entertainment.
Tactical strategy, A* pathfinding, enemy's AI and routes, motherbase management, combat logic.
3. Self-employed
Self-learning, algorithms, shaders, graphics pipeline, math, Unity.
Avantgarde literature, nonfiction books (philosophy, physics, math), shader programming, modeling, bicycle, snowboaring, yoga